Tracking vs Flicking: Which Aim Skill Should You Train First?
"My aim is bad" is too vague to fix. Aim splits into distinct skills โ and the two big ones, flicking and tracking, need completely different training. Here's how to tell which one is holding you back and exactly what to do about it.
What is flicking?
Flicking is snapping your crosshair onto a target in one fast motion โ the classic "enemy appears, you flick, they're dead." It breaks into two parts: the flick (speed to reach the target) and the micro-adjustment (the tiny correction onto the head). Most missed flicks aren't too slow โ they're uncorrected: the player flicks near the target and never makes the final millimeter adjustment.
What is tracking?
Tracking is keeping your crosshair glued to a moving target โ following a strafing enemy smoothly without jitter. It demands smooth, continuous mouse control and constant small corrections. Where flicking is explosive, tracking is a conversation: you and the target, adjusting to each other dozens of times per second.
Which games need which
| Game | Priority skill | Why |
|---|---|---|
| Valorant / CS2 | Flicking + micro-adjustment | One-tap headshots; targets die before tracking matters |
| Apex Legends | Tracking | High TTK, constant strafing and sliding |
| Overwatch 2 | Tracking (hitscan) / prediction (projectile) | Fast, floaty movement |
| Fortnite / Warzone | Hybrid | Mix of fast flicks and sustained tracking |
Diagnose your weakness
You're a weak flicker if: your first shot often misses but your spray/transfer is fine; you hesitate before shooting; enemies kill you while you're still "getting on target." You're a weak tracker if: you win the first duel but lose extended fights; your crosshair slides off strafing enemies; close-range fights feel chaotic. Most players are clearly worse at one โ that's your training priority.
Drills for both skills
Flicking: large, confident flicks to random targets, resetting to center each time โ speed first, then tighten accuracy. Tracking: follow a smoothly moving target and prioritize staying on it over speed; slow is smooth, smooth becomes fast. Run both in our free aim trainer, and structure it with a daily training routine. For a full improvement plan, see how to improve aim in FPS games and compare free aim trainers for more drill variety.
Test both skills now. Run flick and switching rounds and see which needs work.
Play Aim Trainer โFAQ
Which is more important, tracking or flicking?
It depends on your game. Tactical shooters (Valorant, CS2) are flick-dominated; movement shooters (Apex, Overwatch) are tracking-dominated. Train the skill your main game rewards most, but don't ignore the other entirely.
How do I know if I'm bad at tracking or flicking?
Watch your deaths: if you consistently lose the opening duel, it's flicking (or crosshair placement). If you win openings but lose extended fights against strafing enemies, it's tracking.
Can aim trainers improve both skills?
Yes โ good trainers have dedicated scenarios for each. Flicking improves fastest with target-switching and click-timing drills; tracking improves with smooth-follow scenarios at gradually increasing target speeds.
Should I train my weak skill or my strong skill?
Spend roughly 70% of drill time on your weakness and 30% maintaining your strength. Fixing a glaring weakness raises your overall level faster than polishing an already-good skill.